Rolling Fire- 4.35.2

Wing flight planning and after action reports. Planning for other community flights too.
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Zeus
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Rolling Fire- 4.35.2

Post by Zeus » Thu Jul 08, 2021 12:05 am

Briefing: Mission 3
This will be an OCA strike on Koksan airbase, home to MiG-23 and MiG-21 squadrons. Two escort flights and a SEAD flight have been fragged to support the strike flight.

Warhawk1 will lead the package into enemy airspace clearing any airborne threats along the way. They will hold short of penetrating the SA-5 threat rings and maintain a pocket of safe airspace for Plasma2.

Plasma2 will suppress or destroy the two SA-5 sites located west of Koksan while Hawkeye4 strike the runways. Both runways must be rendered inoperable for the mission to be a complete success.

Satan2 will provide further air coverage protecting the rest of the package as they egress the area. Egress can take place to the SW if the SA-5 battalions have been destroyed or back the way you came if their status is questionable.

NOTE: In 4.35.2 the SA-5s will fire at max range (+50nm) and while they can still be relatively easy to defeat using beaming and jamming, a prolonged run through their threat ring is not advised.
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Re: Rolling Fire- 4.35.2

Post by Buttons » Thu Jul 08, 2021 8:54 pm

Hi All,

Are weapons fixed or variable, if fixed what are the loadouts. If we're using HARMS's how long does it take to go from P5 to P2?

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Re: Rolling Fire - 4.35.2

Post by Zeus » Fri Jul 09, 2021 11:25 pm

Buttons wrote:
Thu Jul 08, 2021 8:54 pm
Hi All,

Are weapons fixed or variable, if fixed what are the loadouts. If we're using HARMS's how long does it take to go from P5 to P2?
Weapon choices will be at the discretion of F/Ls and available inventory. The SEAD flight will be using HARMs.

As for using the HAD to develop a picture good enough to launch, it's exactly a "time thing" but a "geometry thing". The easiest way to think about it is the HAD is just like a POS shot but without the predetermined position; you have to built up that position by triangulating signals from the SAM radar(s). You are able to launch as quickly as you can accomplish that.
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Re: Rolling Fire - 4.35.2

Post by Zeus » Fri Jul 16, 2021 9:05 pm

There seems to be a fair level of interest in keeping this campaign going so I am proposing the following:

The full set of Campaign files are now stored in the Briefing Room file browser under Rolling Fire folder. anyone wishing to host / plan a Wing flight using this campaign can simply download it (make a post here so people know you have it "checked out") and then after the mission is flown, upload the full set of file back to the file browser. This way we can keep a campaign going without one person responsible for all the mission planning.

It is VERY IMPORTANT that you grab all the files and upload all the file back when done. It's also important that the files always come the the PC that hosts the flight (may or may not be the person that planned it). If you try to use files that were saved by someone other than the host it WILL corrupt the campaign.

Happy Hunting!
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Re: Rolling Fire - 4.35.2

Post by Derk » Sat Jul 17, 2021 5:05 am

Checking out files for Rolling Fire.

Mission #5 on the ATO for 7/18/2021.
app.php/ato/mission/865

Air Interdiction to clear multiple armor units and AAA from target box, with one TARCAP to protect the package. Weather should turn to sunny, so LGB's will help strike the moving targets. CAP will be busy supporting AI Blue forces to clear the air.
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Last edited by Derk on Sun Jul 18, 2021 9:09 pm, edited 1 time in total.
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Re: Rolling Fire- 4.35.2

Post by Zeus » Sun Jul 18, 2021 8:32 pm

Mission 5 - Debrief Bulldog6

Bulldog6 reports a great flight, with 7 slammers launched, 7 slammers hitting resulting in 7 kills; doesn't get much better than that. We got up on station, had several engagements with MiG-21s and -29s, mostly 2-ships. Lots of friendlies in the area so lots of declare calls and IFF checks combined with great weapons control and not firing into furballs, etc. We remained on station until Beast and Warhawk exhausted their weapons and then followed them home.

Bulldog6 starting up at the ROK ramp
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Poison tucked in on the way out
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Remnants of a -21
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Boomer tucked in on the way back
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Setting up for the OHB
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Everyone back on the ramp
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Re: Rolling Fire- 4.35.2

Post by Derk » Sun Jul 18, 2021 9:06 pm

Mission 5 Debrief:
Beast 3 - Three-Ship Air Interdiction

Successful flight for Beast 3 (Derk, Lethal, Archer) with 100% hits on targets and all flights RTB. We coordinated with good comms point-outs and passing targets on the D/L, and debriefed ideas to improve on that. Our successful flight was thanks to Bulldog 6 that drove away the hostile air threats and put us at ease heads down and on targets during the LGB runs.

Overall successful flight for the packages with dozens of AAA and armored units hit from the two AI flights. Recon shows dozens more left in the target area set for mission 5. Recommend continued ground pounding of the area for future missions - but bring a CAP or keep someone heads up. Red air continued to press in, even though they are loosing! Blue forces are mixing with red on the FLOT line, so be mindful during weapons choices.

Mission 6 files posted to the TS browser.
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Re: Rolling Fire- 4.35.2

Post by Derk » Sat Jul 24, 2021 4:48 am

Rolling Fire - Mission 7 (for Sunday 7/25/21 1800Z)

Tonight we ran a short flight from the Mission 6 files (call it mission 6.5). With nighttime arriving, and zero TGP/Sniper pods available at the 222nd Sq in Kunsan, we fragged a four-ship strike on Haeju, getting 100% hits on runways, ammo, fuel, hanger, and tower targets. This should reduce the threat along the FLOT line as we continued to work at reducing armor and AAA units there. Unfortunately, the lack of TGP's will prevent use of LGB's on the moving targets, so I've fragged the Sunday mission out of the 176th Sq at Kangnung, which is fully stocked.

Limited intel on the east side, but the route looks clear to Wonsan for a strike there, except for an SA-5. There is hostile air present so we need an Escort to make it. We 'may' be able to strike under the SA-5 for a low level BLU-107/Mk-82SE run on the airbase targets, but AAA and manpad threat in the area is unknown. If the SEAD flight has pilots available, they can make a SEAD run at Wonsan in coordination with the Strike run. We'll work out those details in the mission planning at briefing time.
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Re: Rolling Fire- 4.35.2

Post by Buttons » Mon Jul 26, 2021 9:19 pm

Rolling Fire-Mision 7 Sunday 7.25.21
Beast 5 Tasked with SEAD/DEAD of an SA5 and Fire Can fire control radars in the Wonson Airbase Area, with aircraft out of the 176th at Kangnung.

We had a fixed target of an SA5 Square Pair/Bar Lock B, several launchers, and known SA2 sites to the north of the AO and a request from the strikers of Mustang 5 to take out as many Fire Can FCR's in the area as possible. As such we divided the flight into two elements, element one would take care of any pop-up threats, and Fire Can radars, element two would attack the fixed targets using SDB's from long range. Once Dakota, the flight would take up a Eastern N/S cap to protect the flank and egress route.

The outcome was such that the SDB portion went off without a hitch, the static targets were hit from long range, and taken out prior to the ingress of Mustang 5, unfortunately someone beat us to the SA5's Square Pair but we got the launchers, the Bar Lock, and South Western SA2's Fang Song. I would say element two had the stronger showing able to attack multiple sites with relative ease and safety.
Pop-up DEAD worked ok, definitely some room for improvement with a 50% hit rate on HARM shots, which included a radars on the approach, but technical glitches including a CTD caused the SEAD portion for the ingress of Mustang 5 to be unavailable with little forewarning able to be given.

Looking forward-There are plenty of EWR type radars in the area but only a few FCR types. Despite a SA2 showing up on the RWR, HAD showed nothing fire control related out to 160 miles relating to a SA2. The SA2 line up north of the AO had it's western site knocked out, but the sites to the east were unengaged, so moving north would require a new assessment of that line. The area may still have plenty of optically targeted AAA and manpads, so medium to high level would be the standard.

https://imgur.com/a/upjh34i

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Re: Rolling Fire- 4.35.2

Post by Derk » Tue Jul 27, 2021 12:58 am

Rolling Fire - Mission 7 completed successfully!

The goal was to shut down Wonsan AB and secure the east side enough to allow for Air Interdiction flights along the routes that lead north to Wonsan. Capturing Wonsan is a campaign win goal, and there's a lot of armor and AAA on those routes that we can work on next. Mustang 5 strike flight successfully destroyed large segments of both runways at the airbase as well as high value strategic targets. The air and ground threat was fairly light, but having Bulldog 6 Escort and Beast 5 SEAD was needed to ensure a clear passage and safe strike runs Mustang 5. The mission was success with no losses to hostile fire. The post mission files are saved in the briefing room for checkout.

Mission 8 - Friday 7/30/21
Mission 8 is fragged for Friday which will be an Air Interdiction mission to clear the east side FLOT line. If anyone runs the files prior to that, just save them mission 7.5 and I'll refrag.

It will be a short haul, but with a heavy load. Each AI flight is loaded with 4 GBU-12's and 4 GBU-54's so precision strikes at night on both moving and stationary targets can be made as our Blue forces more north. With a centerline tank, we should have fuel to take our time and make good hits on high value armor and AAA in the area. We'll bring an Escort just in case even thought the air threat is light. If this is a full flight I'd suggest dropping a couple 120's in lieu of some HARM's to take out an search radars in the area, or northward. AI flights only have AIM-9X's since it seems we may loose the use of AIM-120's on subsequent flights if they are loaded and not used. (not sure on the turn-around time).

High rates of hits on targets and limited losses from hostile threats is the key to success in this mission. This is a very dark night flight.

See Zeus's post: viewtopic.php?f=8&p=8656#p8656

Default settings are:

SimMainPowerInc
ELEC: MAIN PWR Switch - Step Up
Alt Shift W

SimSpotLight
CKPIT: Spotlight - Toggle
Shift S
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Re: Rolling Fire- 4.35.2

Post by Derk » Mon Aug 02, 2021 2:59 am

Rolling Fire - Mission 8 and 9 completed successfully!

On Friday and Sunday we successfully completed two flights of Air Interdictions with the support of a CAP flight, working AAA and armored units on the east side. These night flights each racked up about 50 destroyed ground units using combinations of GPS and LGB weapons. Many of these groups are now on the move as they are being pushed out by our ground attacks. While the night operations do task our situational awareness in the target area and on approaches, all flights were able to successfully return to Kangnung without losses to enemy forces. The flight today even ran into Sockcho for a quick fill up of fuel which worked well and took little extra time.

With the 176th supplies dropping, it may be time to move back to the 222nd squadron out of Kunsan to start work again on the target rich environment north of Kimpo. This area has been hot with MiG-29's, so bring air-to-air support.

Busy target area for the 4-ship Jackal 7 flight while Plasma 2 2-ship CAP drove off hostile air threats
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Pattern is busy - traffic hard to see at night
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Airbases are still busy, even at 1 AM local time in KTO
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Re: Rolling Fire- 4.35.2

Post by Buttons » Mon Aug 02, 2021 11:03 pm

Rolling Fire: Mission 9 Sunday 8.1.21
Plasma-5 tasked with Escort of Jackal-7
The plan was ingress into the AO and set up a NW-SE CAP line to secure the area from MIGs. It was pretty much a textbook example of good judgment, good airmanship, and good tactics.

We set up a grinder north of the AO, and kept red-air NW and North of the cap line and in front of us.
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The first engagement was a two-ship of MIG-29's who pulled their beaming offense maneuver on Zeus who was having none of it. Good decision to respect MAR and only go for one, great decision to turn away from the unengaged MIG creating space, and angles for a delouse.
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Taking an easy shot on a distracted MIG that even I couldn't miss.
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When the AI flight disengaged for refuel, we got a bit bolder pushing north to engage some pesky MIG-29's that were going after computer controlled packages, Zeus popped a heads down MIG lead from the beam.
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And Zeus set me up for another distracted MIG wingman.
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All the attacks were made from outside MAR or from the beam on distracted contacts. Plasma-5 demonstrated solid fundamentals and sound tactics which enabled the flight to show equal parts caution and boldness, and most importantly the good judgement to know when each was called for in order to keep the strikers of Jackal-7 heads down and on target.
Attachments
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Re: Rolling Fire- 4.35.2

Post by Zeus » Wed Aug 04, 2021 1:49 am

Rolling Fire - Mission 10 (OCA Strikes)
Time: Day 1 18:00Z (03:00LT)
Weather: Weather is expected to remain clear with great visibility across the entire peninsula.

Briefing:
We have been tasked with striking the two remaining operational airbases which are home to MiG-29A squadrons; Sunan and Sunch'on. Both of these airbases are deep within the DPRK just north of P'Yongyang however all known SAM threats south of these airbases have been taken offline. There is a single SA-2 just further north that overlaps Sunch'on and is the target for Falcon5. A single 4-ship escort has been tasked to protect the package therefore the DEAD flight will also provide backup air cover if needed.

Area of Operation:
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Threats:
Air threats consist of the few remaining MiG-29As operating from these to airbases along with support and strike aircraft of a low-threat nature. Any and all enemy aircraft should be considered valid targets.

Surface to air threats are mostly limited to AAA although our flight plan avoids the majority of known AAA locations. Be on the lookout for possible mobile SHORAD battalions such as SA-13s (Intel has provide last location of one possible battalion) and embedded SA-9s.

At Sunch'on, there are several full strength AAA and SHORAD battalions consisting of KS-12, KS-19 and ZSU-23-4 guns and dedicated Fire Can radars. A full 4-ship flight has been assigned to this target and flight lead has the option of low or high attack as well as splitting elements to strike runways and SHORAD battalions.

Sunan is relatively unprotected as the SHORAD units protecting it have been decimated by previous attacks; a smaller low-level strike flight has been assigned here; loadouts are fixed.

OOB
- 222nd operating from Kunsan

Mission Package Info
Spade7 - 4 x F-16CM-50s tasked striking Sunch'on and destroying the (2) runways.
Loadout Restrictions: Variable; high, low and split options

Panther3 - 2 x F-16CM-50s tasked striking Sunan and destroying runways.
Loadout Restrictions: Fixed; BLU-107s

Cyborg3 - 4 x F-16CM-50s tasked Escorting the package.
Loadout Restrictions: Fixed; 6x120C and Sniper pod

Falcon5 - 2 x F-16CM-50s tasked destroying the SA-2 battalion protecting Sunch'on
Loadout Restrictions: Variable but must carry at least two HARMs

Fragged Ordinance
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SPINS
- INI file to be provided at briefing time

Support:
AWACS: Sentry3 on station
Tanker: Copper1 on station to the west for RTB refuel if needed
Alternate: Kimpo
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Re: Rolling Fire- 4.35.2

Post by Zeus » Sat Aug 07, 2021 3:12 pm

Rolling Fire - Mission 11 (Deep Strikes)
Time: Day 1 20:00Z (05:00LT)
Weather: Weather is expected to remain clear with great visibility across the entire peninsula.

Briefing:
After successfully shutting down operations at Sunch'on airbase and eliminating all of the MiG-29As based on Sunan, Command has directed our pilots to conduct a deep strike with the goal of crippling the DPRKs ability to resupply and repair. These will be low-level strikes conducted in Block 40 aircraft supported by CAP and SEAD flights utilizing Block 50 aircraft.

Area of Operation:
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Threats:
Air threats consist of the few remaining MiG-29As that escaped the last mission with support and strike aircraft of a low-threat nature. Any and all enemy aircraft should be considered valid targets.

Surface to air threats are mostly limited to AAA although our flight plan avoids the majority of known AAA locations. Be on the lookout for possible mobile SHORAD battalions such as SA-13s (Intel has provide last locations of two battalion) and embedded SA-9s. Key threats that must be eliminated for the strikes to proceed are the SA-3 north of Pukch'ang-up and the SA-13 and AAA battalions near the Kowon-up Nuclear Plant.

Sunan remains operational however Intel reports that all aircraft based there were destroyed in the last few hours.

OOB
- 222nd operating from Kunsan
- 80th operating from Kunsan

Mission Package Info
Panther4 - 2 x F-16CM-40s tasked with striking Kowon-up Nuclear Plant.
Loadout Restrictions: Fixed; 2 x Mk-84 AIR

Falcon6 - 2 x F-16CM-40s tasked with destroying runways at Pukch'ang-up.
Loadout Restrictions: Fixed; 4 x BLU-107s

Hawkeye1 - 4 x F-16CM-50s tasked with suppression/destruction of all surface to air threats most notably the SA-3 north of Pukch'ang-up and the SA-13 and AAA battalions near the Kowon-up Nuke Plant
Loadout Restrictions: Flight Lead Choice (HARMS or SDBs recommended to ensure SA-3 destruction)

Cyborg5 - 4 x F-16CM-50s tasked with protecting the package.
Loadout Restrictions: Fixed; 6x120C and Sniper pod

Fragged Ordinance
Ordinance.jpg
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SPINS
- INI file to be provided at briefing time

Support:
AWACS: Chalice7 on station
Tanker: N/A
Alternate: Kimpo
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Re: Rolling Fire- 4.35.2

Post by Buttons » Sat Aug 07, 2021 9:12 pm

Hi All,

This is mostly relevant for Panther and Falcon but I did a flyover to check out the terrain, ingress, offset aim points, and engress.

The VOD is here if you want to check it out.

https://www.twitch.tv/videos/1111350522

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Re: Rolling Fire- 4.35.2

Post by Zeus » Sat Aug 07, 2021 10:30 pm

Buttons wrote:
Sat Aug 07, 2021 9:12 pm
Hi All,

This is mostly relevant for Panther and Falcon but I did a flyover to check out the terrain, ingress, offset aim points, and egress.

The VOD is here if you want to check it out.

https://www.twitch.tv/videos/1111350522
Nice prep work! You might want to think about just blowing through the target post release and rejoin the river heading south - southeast then make you climb to the east in between the AAA units. Keeping that speed to help outrun any missiles may be better than trying to zigzag. Looping back north is of course another option so that you don't have to climb over that ridge.

Looking forward to the flight - high expectations for success with all this practice :)
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Re: Rolling Fire- 4.35.2

Post by Elf » Thu Aug 19, 2021 1:59 pm

Really want to fly with you guys this upcoming Sunday,
Prefer to be as #4 since it is going to be the 1st MP flight on my end...
Let me know,
THX
Regards,

Elf
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Re: Rolling Fire- 4.35.2

Post by Zeus » Thu Aug 19, 2021 10:49 pm

Elf wrote:
Thu Aug 19, 2021 1:59 pm
Really want to fly with you guys this upcoming Sunday,
Prefer to be as #4 since it is going to be the 1st MP flight on my end...
Let me know,
THX
I'm sure we can work something out at flight time if needed...grab a seat.
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Re: Rolling Fire- 4.35.2

Post by Zeus » Thu Aug 19, 2021 11:01 pm

Rolling Fire - Mission 14 (Made in China - Part 1)
Time: Day 2 03:30Z (12:30LT)
Weather: Weather is expected to remain clear with great visibility across the entire peninsula.

Briefing:
This is the first part of a DEEP strike mission, deeper than we have ever been asked to go. We are going to attempt to shut down the PRC air force at its source; we are attacking Shenyang! Our first challenge will be to take out the four SA-10 battalions protecting Shenyang and the surrounding area. Each DEAD flight is assigned a separate battalion with the hope of overwhelming the air defense unit to take out the Big Bird and then the Flap Lid radars.

Oh, and let's not forget that they squadrons based at Shenyang (Su-30s and J-11s) might decide to scramble once the attack begins (if not earlier). This is a high risk mission with low probability of success. There is no shame in aborting the attack to minimize aircraft loss.

Area of Operation:
AOO.jpg
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Threats:
Air threats consist of the few remaining DPRK MiG-29As and PRC J-11s and Su-27s. Any and all enemy aircraft should be considered valid targets.

Surface to air threats are mostly limited to AAA and SHORAD along the overland route in China until we get close to our targets. Several SA-2 battalions along the east side of the route near Uiji. Be on the lookout for possible mobile SHORAD battalions such as SA-13s. Key threats are the 4 SA-10 battalions and a 5th one located further east that shouldn't be a factor.


OOB
- 222nd operating from Kunsan
- 35th operating from Kunsan

Mission Package Info
Jackal1 - 4 x F-16CM-50s tasked with striking SA-10 Battalion.
Loadout Restrictions: Fixed;

Hammer1 - 4 x F-16CM-50s tasked with striking SA-10 Battalion.
Loadout Restrictions: Fixed;

Spade5 - 4 x F-16CM-40s tasked with striking SA-10 Battalion.
Loadout Restrictions: Fixed;

Weasel4 - 4 x F-16CM-40s tasked with striking SA-10 Battalion.
Loadout Restrictions: Fixed;

Fragged Ordinance
Ordinance.jpg
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SPINS
- INI file to be provided at briefing time

Support:
AWACS: Dragnet5 on station
Tanker: N/A
Alternate: Seosan
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Zeus
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Re: Rolling Fire- 4.35.2

Post by Zeus » Sat Aug 21, 2021 4:26 pm

Rolling Fire: Mission 14 Debrief

Our mission was to destroy at least one SA-10 battalion that was protecting the Shenyang area in preparation for later strike flights. With only six aircraft we set off to penetrate deep into the PRC controlled airspace and face no less than four SA-10 sites.

Avoiding Su-27 entanglements along the way, we eventually got to within striking distance. The plan was simple; Cajun7 (2-ship) would launch all four of its HARMs in POS mode at the suspected SA-10 location. This should cause the Flap Lid radars to light up allowing Mudhen7 to triangulate their position and launch launching their 8 HARMs i n quick succession. And while there were a couple of hiccups, the plan essentially worked.

Cajun72 fires his HARMs and sparks a firestorm of SA-10s
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Moments later Mudhen7 fires its wave of HARMs triggering a second wave of SA-10s.
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Ultimately, the Big Bird and the Flap Lid were destroyed. Unfortunately, we lost one aircraft which strayed too deep into the SA-10 threat ring. What's slightly more concerning is that there are still 3 SA-10 battalions remaining protecting that airspace. Our OCA strike may need to be pushed back yet again to allow for additional DEAD strikes.

Special Note:
This mission saw two significant milestones in 440th history; Derk completes his 600th flight and the Wing completes its 5,000th sortie! Congrats to all!
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Re: Rolling Fire- 4.35.2

Post by Blitz » Sun Aug 22, 2021 6:00 pm

Congrats Derk and to all pilots of the 440th VFW!!!
USAF, Retired, 1991-2011
F16 Aircraft Armament Systems Specialist (Weapons 462/2W1)
Incentive flights in the Falcon: 2
Times blew chunks: 0
Certifiably proud member of the "9.0 Club" without passing out

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Zeus
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Re: Rolling Fire- 4.35.2

Post by Zeus » Thu Aug 26, 2021 12:04 am

Rolling Fire - Mission 16 (Made in China - Part 3)
Time: Day 2 09:00Z (18:00LT)
Weather: Weather is expected to remain clear with great visibility across the entire peninsula. Sunset is approximately 90 minutes from now; expect a twilight strike and night time recovery (straight in approaches).

Briefing:
With the massive success of the previous two missions, PRC forces have been left stunned and their two airbases are essentially undefended (single SA-15 battalion just barely covering Shenyang). Our job is to shutdown both airbases if possible. At least one OCA flight will have the primary task of taking out Shenyang's two runways. They will have a dedicated Escort flight and helping clear the way is a Deep Strike flight tasked with taking out the Shenyang Chemical Plant and the SA-15 battalion protecting it.

Depending on the number of pilots and even level of resistance we encounter in flight, MC will brief several possible strike options at flight time.

Area of Operation:
AOO.jpg
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Threats:
Air threats consist of the few remaining DPRK MiG-29As and PRC J-11s and Su-27s. Any and all enemy aircraft should be considered valid targets.

Surface to air threats are mostly non-existent other than the SA-15 SHORAD unit in Shenyang.

OOB
- 222nd operating from Kunsan
- 80th operating from Kunsan

Mission Package Info
Falcon1 - 4 x F-16CM-50s tasked with destroying the two runways at Shenyang. Possible secondary target is Liuhe airbase.
Loadout Restrictions: BLU-107s;

Jaguar2 - 4 x F-16CM-50s tasked with escorting the package to and from the target.
Loadout Restrictions: AIM-120s;

Weasel7 - 4 x F-16CM-40s tasked with striking the Shenyang Chemical Plant and SA-15 SHORAD Battalion.
Loadout Restrictions: Mk-82s or CBUs

Spade5 - <optional> 2 x F-16CM-50s tasked with destroying the runway at Liuhe.
Loadout Restrictions: BLU-107s;

Fragged Ordinance
Ordinance.jpg
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SPINS
- INI file to be provided at briefing time

Support:
AWACS: Dragnet7 on station but will be out of range at the target
Tanker: N/A
Alternate: Kimpo
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Re: Rolling Fire- 4.35.2

Post by Derk » Sat Aug 28, 2021 6:25 pm

Rolling Fire - Mission 17 (Bridge Strike)
Time: Day 2 11:25Z (20:25 LT)
Weather: Weather is fair but may turn overcast as the IMC weather from Kunsan from last nights flight moves east.

Briefing:
Night time has arrived so we'll be using the cover of darkness for strategic strikes. Six bridges have been tasked to be destroyed with a low level strike to cut off supply routes north of Wonsan. DEAD flight is required to eliminate possible AAA, Manpad, and an SA-13 threats to open the route for the strike flight. ESCORT flight needed for possible light hostile traffic. A secondary STRIKE flight will hit HAS targets at Wonsan to eliminate parked threat aircraft. This flight will run only if the primary STRIKE flight is full.

Area of Operation:
RF17Strike.jpg
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Threats:
Threats consist of the few DPRK MiG-21s and small range air defenses(AAA, MANPADS). One SA-13 is tasked to the DEAD flight, but may be avoided

OOB
- 176th out of Kangnung (Block 52's)

Mission Package Info

Jaguar1 - 4 x F-16CM-50s - DEAD - tasked with destroying marked SA-13, AAA, and manpads in the strike area.
Loadout Recommendation: 2 x AGM-154A JSOW's; 4 x CBU-87B CEM's; AA loadout fixed

Mako4 - 2 x F-16CM-52s tasked with escorting the package to and from the target.
Loadout Restrictions: AIM-120sB/C

Panther 6 - 4 x F-16CM-52s - STRIKE - tasked with destroying six bridges North of Wonsan.
Element 1 (both aircraft will each of these targets):
Kumya-up Bridge (pair release)
Saa-gol Bridge (single)
Yodog-up Bridge (single)

Element 2 (both aircraft will hit each of these targets):
Kowon-up Bridge (single)
Sambae-ri Bridge (single)
Ch'onnae-up Brdge (single)
Yonghung Highway Strip (single)

Loadout Fixed: Mk-82 SE; AA loadout fixed

Mustang6 2 x F-16CM-52s alternate STRIKE - tasked with destroying HAS at the Wonsan Airbase.
Loadout Fixed: GBU-39 SDB's;

SPINS
- INI file to be provided at briefing time

Support:
AWACS: Dragnet7 on station
Tanker: N/A
Alternate: Sokcho
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Re: Rolling Fire- 4.35.2

Post by Blade » Wed Sep 01, 2021 12:17 am

Rolling Fire - Mission 18 (FAC/CAS)
Time: Day 2 13:16Z (22:16 LT)
Weather: Weather is clear, light clouds

Briefing:
The 176th out of Kangnung has been tasked with providing CAS support for friendly forces moving up the East road toward Wonsan. A FAC(A) will be on station to support the CAS flight(9-line). AI flights will be clearing the road just West of the CAS box. The FAC(A) may support the AI flights and/or pass priority targets(no 9-line).

Area of Operation:
Target_Area.jpg
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Threats:
Light to no enemy air, AAA, Manpads.

OOB
- 176th out of Kangnung (Block 52's)

Mission Package Info:
Sparky1 - 2 x F-16CM-52s - FAC(A) - FAC support for the package.
Loadout: FAC's discretion

Viper1 - 4 x F-16CM-52s - CAS - (CAS qualified Flight) tasked with CAS operations in the EAST box along the coast, north of the DMZ.
Loadout Fixed: GBU-12, CBU-103, AIM-9Xs

Mustang6 - 4 x F-16CM-52s - AI - (Not CAS qualified Flight) tasked with AI/CAS Light operations in the West box, north of the DMZ.
Loadout Fixed: GBU-12, CBU-105, AIM-9Xs

Plasma4 - 2 X F-16CM-52s - Escort - tasked with defending the package from air threats
Loadout Fixed: AIM-120B/C


SPINS
- FAC(A) should be ready to give their plan during the package briefing.
- INI file to be provided at briefing time

Support:
AWACS: Dragnet7 on station
Tanker: Copper3 UHF-244.525 - Copper3 will be taking over for Copper4, update your COMMS.

Alternate: Sokcho

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Re: Rolling Fire- 4.35.2

Post by Zeus » Sat Sep 04, 2021 10:28 pm

RF18 - FAC(A) Briefing
There will be a slight variation to the standard FAC/CAS flow. Initial Echo point will be pre-planned and coincide with STPT4. Viper1 will proceed direct to their on-station hold point (045 / 21 or STPT5) and hold East in a right hand pattern with 20nm legs. Once on station and established in the holding pattern, Viper1 will check-in with FAC Sparky11 on UHF 233-800. If all aircraft are loaded out with identical loadouts, flight lead can check-in as a flight. If there are variations to the loadouts, all pilots must check-in separately and should only do so once the preceding pilot has completed check in and has received his initial 9-line. All pilots, regardless of check-in process should expect separate 9-lines.

SITREP BRAVO (22:30z)
Allied forces are engaging DPRK troops along the coastal road at the extreme southern end of the engagement box. Additional DPRK troops consisting of HQ , infantry D-30 and Mech battalions are securing locations further NW. Allied HQ has requested our assistance to provide close air support and thin enemy forces located further NW. Weather is expected to be clear over the target area. SA threats include SA-13s and manpads as well as small arms fire and AAA. Expect Type 2 Control.

All pilots can expect attack runs beginning at the IP (STPT5) and post attack egress requiring a right turn prior to turning east to re-enter the holding pattern. FAC(A) will be capable of buddy lasing to expediate attack runs.
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